So last time, we left off with a black and white version of the entire composition done low-res at a much smaller size (in inches) than the final, but the same compositional ratio (what I mean is that I fit the low-res sketch to a 8.5 x 11 size file, but, when sized up, that same image fit perfectly into a final 27.7" x 20.5" puzzle size, with no gaps.)
Here is a colored-in version of the roughed low-res composition.
Once this color was approved, I went into the final art. The final size is 27.5" x 20.5", 300 dpi. Lots of stuff going on, so it is labor intensive. But, I attack it, like a ninja... or maybe, like a stack of blueberry pancakes! (Yum!) :D
|This is the working file, with the background rough sketch layer turned on.|
You will see the transparent sketch is behind everything (above screenshot). I enlarged the low-res sketch to fit my hi-res file, and I used it as my general guide. There is virtually no detail in the low res art and any that is there is totally lost when stretched to a size so much larger than the original rough, but I use it as my rough template, and within the perimeters set by the sketch as well as the color choices made, I could paint away, experiment on the finer details and create some really nice and fun little things, right as I went along on the fly. That is very fun and freeing to do especially when you are working on such a ginormous, segmented piece.
|This is the same file, but with the background rough sketch layer turned off.|
Tomorrow, I will show you some close-up details of some of the elements in the illustration, as well as the final piece. See you then!